/*
 * boid.c
 *
 *  Created on: June 26, 2011
 *      Authors: Lane Aasen, Nikholas Gaffney, Michael Rosenberger, Dylan Swiggett
 */

#include "boidType.h"
#include "vector3D.h"

typedef struct {
	Vector3D location, velocity;
	double volume;
	BoidType* type;
} Boid;

Boid initBoid(Vector3D location, Vector3D velocity, double volume, BoidType* type) {
	Boid newBoid = {location, velocity, volume, type};
	return newBoid;
}



